Saturday, August 29, 2009

Dave Ellis Day 1

As I mentioned in my little teaser post about the session I had with Moose Saturday night, I audited Dave Ellis on Saturday and Sunday. Honest to god, I've got to say that was probably the best decision I've made all summer. :) He was such a good instructor, I highly recommend that you go see him if you have the chance.

Anyways, I wanted to post my notes about the clinic. If you have any questions, just leave a comment: when typing them, I assumed that the people reading do Parelli, so some things might confuse anyone who reads who isn't a Parelli person.

  • Assertive= "It's going to happen eventually."

  • Passive= "I don't know why you're not backing up."

  • Aggressive= "I said move!"

  • If the horse does something you don't want, do anything to lessen his comfort and then wait. If you always make the right thing easy and wrong thing difficult, your horse will begin to 'hunt for the comfort.'

  • Dave stressed this philosophy of "Make the right thing easy and the wrong thing difficult" because it's hard for us humans. It causes us to take the time it takes, and we naturally look for shortcuts.

  • Dave had a good point about riding a horse that always drops his shoulder when turning. He said that our horses will train us to use higher phases on them when riding, because we say "well if I just put my leg on him, then he turns well," but the point is not to have to use your leg, so your horse is winning the game. Using the same example, but going back to using comfort and discomfort to motivate them, Dave asked "Would you take 2 days to stop a horse from dropping his shoulder?" *

  • Pat is so good with horses because he's the king of lateral thinkers.

  • The Circling Game is where your horse shows you how much he respects you, so if you have a broken Circling Game you have broke another game that you have to fix before your Circling will get better.

  • You get respect by moving your horse's feet

  • The more your horse respects you, the less opposition reflex he'll have

  • Make sure your body language is clear and your energy is projecting out to where you want it.

  • Friendly Game should not cause a change in your horse. For example, if you stand in your stirrups while trotting (not posting), your horse should not change rhythm, because that is Friendly.

  • Step #7 in a 9 Step Back-up does not mean back-up. It means get ready to back-up.

  • "Can your horse carry the feel and not make a change?"

  • Have something in mind when you change your horse's shape, because then he has a reason to do it. Dave said that when you get out of the teaching and controlling phases, you should have a reason for your horse to do what you want instead of doing it just because you asked for it. For example, if you want your horse to canter, have the attitude of "We need to canter, because we need to get over there really fast."

  • Dave had the clinic participants do Extreme Yo-Yo and Extreme Porcupine game on line. To do Extreme Yo-yo, back your horse up until the rope is tight. Hold the rope in both hands. Put one hand on your hip to anchor you, and then just rock your weight back (not leaning back, though and not jerking your horse). You shouldn't have to use your biceps to pull him back, use your whole body. Then, he had them do Extreme Porcupine Game which was basically pulling your horses head down to the ground instead of using phases of pressure. It wasn't a jerk, it was just one big pull.  These exercises cause your horse to respond to more pressure than he thinks he's going to get. For example, if you tie your horse up and he pulls back that's a lot of pressure on the halter all of a sudden, so a practical use of these exercises is to prepare your horse for tying. By the way, you should practice this until your horse is so good at it that he won't let you pull him.

  • Another thing Dave had the participants do was see if you can lead your horse different directions with your hands on his nose, but your fingers have to be straight or you're cheating. This was just to see how good your horse is at following a feel. He also had them lead by the tip of the ear. If your horse didn't go, then just support with Driving. He also had them stand in Zone 1 and try to move the horse's nose without touching it by just putting a feel on the lead rope and then supporting with Driving.

  • "If we use Driving Game to support Porcupine, when why do we drive?" The answer is to drive when Porcupine doesn't work.

  • The four phases of teaching are teach, control, refinforce, refine

  • Friendly= Rhythmic motion

  • Porcupine= Steady pressure

  • Driving= Rhythmic pressure

  • You're playing Porcupine Game whenever you have a focus with intent, so that means that when you started out in Level 1 and you played the Driving Game with the HQ, your Phase 1 was to look at the HQ which was actually a Porcupine Game, and then Phases 2,3 and 4 were Driving to support the Porcupine.

  • Nose, neck, maybe front feet

  • At the teach it and control it phases, take what the horse offers you, but not at reinforce and refine.

  • "Once you can do something, do something else."

  • "Wait for orders from headquarters." Dave gave a really good analogy about your horse's relationship being equivalent to you owning 51% of the stocks in a company, and your horse owns the other 49%. So, you're the majority voter, but that doesn't mean your horse has no say in the company.

  • If you want the belly of the rope on the ground, then your horse should be able to keep it there. But if you want your horse to keep the belly off the ground, he should be able to carry that feel too.

  • "Your horse does not want to see Phase 4 twice." It was clear by Dave's tone of voice in this sentence that "does not" means "should not".

  • Respect lessens with longer distances away from you

  • Make the right thing easy and the wrong thing difficult. If your horse wants to trot when you want a walk, say "great, I love that you want to trot" and then just pick up a circle and keep making it smaller until he changes gait

  • "Turn their dream into a nightmare."

  • To go sideways while riding, use a direct rein, then indirect rein, and repeat until you achieve your goal.

  • If your horse is not mentally 'with you,' you probably haven't done enough with his feet.

  • Horses don't like to lean on 1 rein. Because of this, never have your hands at exactly the same level

  • When backing-up while riding, lift up the hand that is the next direction you want to go. For example, I'm backing up and I hold my right hand higher than my left. So, when I stop backing I should be going to the right.

  • When you do a direct rein, keep a straight elbow

  • Practice peripheral vision

  • "We need to go over here. . . And here's a reason for you to be going."

  • Until level 5, whenever you ride with contact your hands should be level with the ground. This helps sit you back on your balance point.

  • Movement with steady pressure is still steady pressure if it's in time with your horse's feet.

  • In a correct indirect rein, the HQ do more than the FQ.

  • If you're riding your horse with other horses, and your horse keeps putting his ears back at the other horses, first you should rub him to make sure he doesn't feel threatened by them. But then, you have to say "fight on your own time" and keep his/her attention on you. Dave had the rider of a horse who kept putting his ears back hit her horse with her savvy string on the shoulder every time the horse put his ears back. Your attitude should be "I beg your pardon." Dave's theory for why horses start being dominant with others is that when you start winning the 7 games, then the horse takes the #2 position, so some horses start looking for a #3.

  • "The line between make and cause is in your heart."

  • Don't make anything happen, just start taking away your horse's comfort so he can make the decision.

  • "Who's gonna blink first?"


*My personal answer to this was no, but I thought that was a very good question and so included it in the notes. Would you outpersist a horse on something as simple as that? I just thought it was very revealing, because I want to say I would take that time, but I don't think I would. Would you? Just something to think about.

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